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Comic Tips for Beginners
How to start, and what to avoid.
If you're new to the comic creation world, you probably have a lot of things running through your mind. There are thousands of possibilities for plots, a large multitude of characters (both official and unofficial) to use, and a horde of ways to use them. However, be warned. If you want to continue working on comics and being liked for them, there are a few tips you should follow, which I'll outline here.
First, I suggest you at least read the speech bubbles tutorial, the quick comic tutorial, and the comic types page before you begin. It'll get your feet wet, and it'll give you a few hints on how to get the actual comic running. Next, look at the tips offered here. They should be of some use now that you know how to make a comic.
Now that you have some knowledge, I'd like to give you some pitfalls that a lot of beginning comic artists fall into. Watch out for these; I have some tips for helping you avoid them.
- Be wary of "fighting" or "tournament" comics. These comics have very little in the way of plot and humor, and I consider them more of a method of getting people's attention. I find that more successful comics are those that keep the reader interested. At other forums, I see an awful amount of these, and they're getting lame. To help avoid this, before you write your comic, try to get a small plot outline of your comic as a whole. This can help you develop plans for your comic's future, and will make it seem less like others.
- Think about any jokes you plan on using. If you think nobody will get them (or if something is unclear), this could be a problem. If something seems unclear, post something wherever you're posting it explaining the joke. If it's still unclear from there, you know to think about things more for next time.
- Don't use other people's characters often, and don't use them at all if you don't have the owner's permission. I've seen several amateur comics that use other people's characters, and the original owners occasionally complain because a certain action their character took in that comic wouldn't be something that character would do. Always make sure you have a good, detailed bio of any unofficial characters you use, and make sure you have permission to use those characters.
Those are some of the big holes people fall into. In the future, I'll be adding to this list based on other things I see while scouting comics. Good luck!
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Remember kids, don't play with GUN.
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